Several new randomly generated structures can be found in your new magical world. They’ll contain magical loot - and magical enemies guarding it - as well as traps, and most importantly: secret treasure. *As a side note, it is not required to break any blocks to find secrets.
Mountain Tower
- The lonely tower of ice mages, it can be found in mountainous and snowy biomes
Mangrove Hut
- Home of the Apothecarist, it can be found in swampy biomes
Pyromancer Tower
- Refuge of fire mages, it can be found in forested and grassy biomes
- Has an underground complex of a ruined keep
Evoker Fort
- Keep of the Archevoker, it can be found in forests, plains, deserts, and savannas
- Randomly generated surrounding camp
Priest House
- As a part of plains and taiga villages, a new house can now generate
- It is the home of the Priest, a neutral holy spellcasting protector of the village
The Catacombs
- The first randomly generated dungeon and boss fight of the mod, it is the magical stronghold of a king who died long ago and can be found deep underground
- The Wayward Compass can be used to locate them
- It is recommended to have enchanted diamond gear to take on the Dead King boss
Ancient Battlegrounds
- The site of a battle of which the name was long ago forgotten, it can be found resurfacing in the Nether
- Armor Piles can be harvested to reanimate Ancient Knights
- Debris may be denser in the areas around them
Impaled Icebreaker
- A fated voyage that did not end in success… for the crew. For scavengers, there may be artifacts to find.
- These structures are very rare, but can be located via a map detailing their voyage, if one may find who sent them
Gallery
- Mountain Tower (Bottom Left)
- Mangrove Hut (Top Middle)
- Evoker Fort (Bottom Right)
- The Catacombs (Top Right)
- Ancient Battlegrounds (Top Left)